The Don
Listen close. Two months, the Family's been quiet — but not idle. We tore up the old blueprints and rebuilt this city from the ground up. New map. New look. New ways to hurt the competition. You walk into Chicago now, it ain't the flat paper town you remember. It's alive — isometric, breathing, shadows on every corner.

We got a new toy, too. The Blast. You don't like a man's business? Send your boys with dynamite. Ten weeks of nothing but smoke and silence where his income used to be. Costly, loud, and exactly the kind of statement that puts your name on every cop's desk. But sometimes a statement's what you need.

The whole operation runs smoother now. No more stumbling between rooms — you move through Chicago like a ghost, one fluid motion, no doors slamming behind you. Orders are cleaner. The money's tracked tighter. The Herald reads like a real paper. And when fresh blood walks through the door, they'll see a city worth fighting for.

Two months of silence. One hell of a wake-up call.
— The Don
Chicago went isometric — new map, new art, new Blast order, and a full GUI overhaul. Two months quiet. One massive update.
Every game, you'll roam a freshly generated Chicago — always centered around the city core. Click any building to scout its owner, value, and stock. Territory lights up in your family color as your empire grows block by block across the isometric streets 🏙️🔍.
Every game, you'll roam a freshly generated Chicago — always centered around the city core. Click any building to scout its owner, value, and stock. Territory lights up in your family color as your empire grows block by block across the isometric streets 🏙️🔍.
Every shop and residence carries its own Heat, Fear, and Respect. Zoom in, tap a building, and read the pressure gauges before you move. Keep Heat low to dodge the cops, build Fear to ensure compliance, raise Respect to lock down the block. Smart bosses read the map before they strike 🔥🛡️.
Every shop and residence carries its own Heat, Fear, and Respect. Zoom in, tap a building, and read the pressure gauges before you move. Keep Heat low to dodge the cops, build Fear to ensure compliance, raise Respect to lock down the block. Smart bosses read the map before they strike 🔥🛡️.
Robbery targets glow right on the map — dollar signs mark ripe shops, skull icons flag dangerous holdouts. Tap a target to see its payout, cooldown, and who's watching. Scout patrols, weigh the risk, and send the crew before someone else does 💰💀.
Robbery targets glow right on the map — dollar signs mark ripe shops, skull icons flag dangerous holdouts. Tap a target to see its payout, cooldown, and who's watching. Scout patrols, weigh the risk, and send the crew before someone else does 💰💀.
This is Chicago — your city, freshly generated each game. Zoom out to see the full grid: shifting turfs, rising hotspots, and fading influence. Every turn redraws the streets — adapt fast or lose your grip on the empire 🏙️📡.
This is Chicago — your city, freshly generated each game. Zoom out to see the full grid: shifting turfs, rising hotspots, and fading influence. Every turn redraws the streets — adapt fast or lose your grip on the empire 🏙️📡.
Step into the Alley Market — weapons, armor, watches, and rare oddities, all for sale. Browse by category, sort by rarity or price, and gear up your crew with the tools that match your strategy. No fluff, just firepower and cunning 💼🔫.
Step into the Alley Market — weapons, armor, watches, and rare oddities, all for sale. Browse by category, sort by rarity or price, and gear up your crew with the tools that match your strategy. No fluff, just firepower and cunning 💼🔫.
Your best people know their worth. When a gangster demands a raise, you decide: pay up to keep a loyal enforcer, or call the bluff and risk losing them. Every dollar spent on loyalty is a dollar not spent on expansion — choose wisely 💵🤝.
Your best people know their worth. When a gangster demands a raise, you decide: pay up to keep a loyal enforcer, or call the bluff and risk losing them. Every dollar spent on loyalty is a dollar not spent on expansion — choose wisely 💵🤝.
Build and manage multiple crews — drag-and-drop your gangsters into squads led by Capos. Filter by skill to spot the best muscle, brains, or stealth in your roster. Your crew, your chess game 👥✨.
Build and manage multiple crews — drag-and-drop your gangsters into squads led by Capos. Filter by skill to spot the best muscle, brains, or stealth in your roster. Your crew, your chess game 👥✨.
Outfit your team from the Locker — weapons, hats, vests, gloves, and rings, each piece changing stats and style. Drag gear from the Stash onto your gangster's portrait and watch the loadout take shape. This is your crew's identity 🧥🔫💍.
Outfit your team from the Locker — weapons, hats, vests, gloves, and rings, each piece changing stats and style. Drag gear from the Stash onto your gangster's portrait and watch the loadout take shape. This is your crew's identity 🧥🔫💍.
Green checkmarks light up the map after each round — every successful order confirmed at a glance. Scan the city to see where your crews hit, where rivals moved, and where the next opportunity is waiting. The map never lies ✅📍.
Green checkmarks light up the map after each round — every successful order confirmed at a glance. Scan the city to see where your crews hit, where rivals moved, and where the next opportunity is waiting. The map never lies ✅📍.
The Board is your weekly command briefing — treasury, skim, territory controlled, crew strength, loyalty risks — all in one view. Red alerts flag payroll shortfalls before they spiral. Keep your hat on, boss — the books don't lie 📊🚨.
The Board is your weekly command briefing — treasury, skim, territory controlled, crew strength, loyalty risks — all in one view. Red alerts flag payroll shortfalls before they spiral. Keep your hat on, boss — the books don't lie 📊🚨.
The Chicago Herald delivers the week's headlines — gang wars, power shifts, diplomatic breakdowns, and opinion columns from city shopkeepers. Read between the lines to spot what your rivals are doing before they come for you 🗞️🔥.
The Chicago Herald delivers the week's headlines — gang wars, power shifts, diplomatic breakdowns, and opinion columns from city shopkeepers. Read between the lines to spot what your rivals are doing before they come for you 🗞️🔥.
When crews clash, the Herald breaks down every blow. See who attacked, who defended, which racket was at stake, and who walked away the winner. The City Desk Verdict tells you exactly how the fight unfolded — no rumors, just facts ⚔️📋.
When crews clash, the Herald breaks down every blow. See who attacked, who defended, which racket was at stake, and who walked away the winner. The City Desk Verdict tells you exactly how the fight unfolded — no rumors, just facts ⚔️📋.
The Wire Copy goes deeper — fighter headcounts, attack rolls versus defense, damage dealt. For the boss who wants to know *exactly* why a crew won or lost, this is where the raw numbers live. Study the tape, refine your strategy 🎯📊.
The Wire Copy goes deeper — fighter headcounts, attack rolls versus defense, damage dealt. For the boss who wants to know *exactly* why a crew won or lost, this is where the raw numbers live. Study the tape, refine your strategy 🎯📊.
Diplomacy happens on the street. When a rival boss slides an offer across the table — swap Neutral for Peace, or escalate to War — you choose your stance in the moment. Accept, decline, and watch the city react ✉️🤝.
Diplomacy happens on the street. When a rival boss slides an offer across the table — swap Neutral for Peace, or escalate to War — you choose your stance in the moment. Accept, decline, and watch the city react ✉️🤝.
The Contacts board maps every relationship between every boss — peace, neutral, or war — in a single glance. Hover over any cell to read the diplomatic history. Alliances shift every week; make sure you know where you stand before the next round 🕊️⚔️.
The Contacts board maps every relationship between every boss — peace, neutral, or war — in a single glance. Hover over any cell to read the diplomatic history. Alliances shift every week; make sure you know where you stand before the next round 🕊️⚔️.
Not every corner of Chicago is yours yet. Unexplored blocks sit dark on the map — tap one to see what's there, but you won't know the details until your crew walks the street. Expansion means risk, and risk means reward 🌫️🗺️.
Not every corner of Chicago is yours yet. Unexplored blocks sit dark on the map — tap one to see what's there, but you won't know the details until your crew walks the street. Expansion means risk, and risk means reward 🌫️🗺️.
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Build Your Criminal Empire

A strategic browser game of power, crime, and loyalty in the roaring 1920s.

Build your own criminal empire in a living city inspired by Prohibition-era Chicago. Recruit unique gangsters, each with their own skills, loyalties, and backgrounds. Form strategic crews led by Capos and manage Action Points to plan extortions, robberies, and turf wars across the city map.

  • Turn-based Strategy: Every round counts. Optimize your crew’s Action Points to outmaneuver rivals.
  • Smart Crew System: Capos with high intelligence boost crew performance, while poor leadership drains efficiency.
  • Interactive City Map: Take over districts, open businesses, and expand your influence block by block.
  • Individual Gangster Portraits: Each gangster comes with a unique look, stats, and personality—visible in detailed overlays.
  • Rich Simulation: Includes Action Point mechanics, recruitment, diplomacy, law enforcement response, and economic control.
  • Multiplayer (2–4 Players): Compete or collaborate with real players, each managing their own faction in the same game session.
  • AI Opponents: Fill empty seats with computer-controlled gangs to keep the city buzzing with activity.

This isn’t just a game—it’s your legacy in the making. Will your name echo in the alleys of Chicago, or vanish like smoke in the wind?

Chicago’s waitin’. You ready?

Build Your Criminal Empire

A strategic browser game of power, crime, and loyalty in the roaring 1920s.

Build your own criminal empire in a living city inspired by Prohibition-era Chicago. Recruit unique gangsters, each with their own skills, loyalties, and backgrounds. Form strategic crews led by Capos and manage Action Points to plan extortions, robberies, and turf wars across the city map.

This isn’t just a game—it’s your legacy in the making. Will your name echo in the alleys of Chicago, or vanish like smoke in the wind?

No planned milestones yet—check back soon.

No released milestones documented yet.

Smoother First Steps

Smoother First Steps

Released 🔥High Impact

Chicago is already deep. This step makes sure new bosses don’t get lost in the fog. We’re sharpening menus, improving guidance, and lowering the first-hour friction so players can focus on strategy, not guessing where to click next.

  • Clearer menus and navigation: Reducing visual noise and sharpening labels, hierarchy, and layout so players can immediately see what matters in the current round. The intent is not to hide systems, but to surface what is relevant now, making early decisions feel readable and intentional rather than overwhelming.
  • Tooltips as quiet, just-in-time guides: Expanding contextual tooltips across orders, stats, and menus so explanations appear only when they answer an active player question. These tooltips act as optional scaffolding, especially for first-time players, without interrupting play or forcing a linear tutorial.
  • + More in the spotlight →
12

Boss death empire collapse

Released 🔥High Impact

When a boss dies, their entire empire crumbles—crews scatter, rackets go dark, and the streets whisper the fall.

  • Auto-disband all crews tied to the fallen boss; release controlled territory and neutralize linked businesses.
  • Cancel outstanding orders, conflicts, and alliances for the defunct family.
  • + More in the spotlight →
5
The Gazette House – Shaping Public Opinion & Planting Stories

The Gazette House – Shaping Public Opinion & Planting Stories

📋Backlog Medium Focus

A new city landmark gives crews a discreet way into the press business. Players can sway public opinion, commission “favorable coverage,” or leak machine-generated stories convincing enough to mislead rivals.

  • Add the Gazette House as an interactive city building with unlockable influence tiers.
  • Let players publish boosted reputation pieces, smear campaigns, or subtle narrative nudges tied to diplomacy and heat.
  • + More in the spotlight →
2

Newsreel round opener

Released Medium Focus

Kick off each round with a front-page vignette—last week’s biggest shakeups distilled into punchy headlines and quick jumps.

  • Auto-generate headline + subhead from key events (wars, boss falls, turf flips, rare drops).
  • Include call-to-action links that deep-link into the right panels (conflicts, diplomacy, board, market).
  • + More in the spotlight →
1

AI Market Interaction & Catch-Up Buying System

Released 🔥High Impact

The current Alley Market logic creates a fairness issue: AI factions buy during round processing, while humans buy afterward. Because the market is intentionally scarce, the buying order heavily influences long-term balance. If AI always buys first, humans only see leftovers; if humans get priority, they gain an unfair advantage; and if AI factions always act in the same sequence, one AI consistently gets the best items. We need a fair, unbiased buying system that works with batch-processed AI turns and asynchronous human actions without introducing first-pick advantages or long-term snowballing. Options under evaluation include rotating purchase order and bidding/priority-based mechanics.

  • Introduce a catch-up mechanic: determine buying priority by player score, so the weakest ai faction always buys first.
  • The market consistently offers 10 items; after each AI finishes buying, the market immediately refills back to 10.
  • + More in the spotlight →
0

Smuggle Ware & Robbery Loot Flow

Released 🔥High Impact

In the shadows of 1920s Chicago, a robbery is no longer where the story ends—it’s where the real business begins. Crews can haul out the city’s hidden valuables and stash them in secret warehouses, feeding a quiet smuggling pipeline that grows with every score. What you steal—and when you choose to move it—now shifts the balance of power across the whole city.

  • Itemized Loot & Stock-Driven Heists: Robberies now pull real shop inventory—jewelry, electronics, antiques—using dynamic stock tables that fluctuate over time.
  • Warehouse Logistics & Auto-Routing: Owned warehouses automatically receive stolen goods, track capacity and risk, and support distribution into owned shops for income boosts.
  • + More in the spotlight →
0

Crew Payroll Risk Warnings

Released Medium Focus

Players now get early warnings when their cash reserves can’t cover upcoming crew salaries. This system exposes looming financial trouble before it hits, helping crews dodge morale loss, unpaid weeks, and surprise bankruptcies.

  • Add dynamic yellow warning when cash fails to cover the next 3 weeks of salaries but still covers 1 week.
  • Add red critical warning when cash is not enough for even one week of crew payroll.
  • + More in the spotlight →
0
Active Recruiting — Send Crews to Find New Talent

Active Recruiting — Send Crews to Find New Talent

📋Backlog Medium Focus

Instead of waiting for gangsters to show up on their own, you'll be able to send a crew out to actively recruit new members for your family — just like a real 1920s boss would.

  • Assign a crew to a new "Recruit" order to actively search for potential hires
  • Find more or better recruits based on your crew's skills like Negotiation and Street Smarts
  • + More in the spotlight →
0

Diplomacy-aware combat

Released Medium Focus

Deepen the city’s politics with true Neutral, Peace states—turning every encounter into a test of loyalty, restraint, and timing.

  • Expand diplomacy tiers beyond War to include Neutral, Peace relationships.
  • Reflect these states directly in combat logic—Peace allows debates or warnings.
  • + More in the spotlight →
0